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Thursday, January 20, 2011

The Various Forms Of Baddies On Left 4 Dead 2 Clanservers



The highly popular game Left 4 Dead 2 has an online version, whereby you can hook up with others for cooperative play through L4D2 servers. Gaming servers are rapidly advancing as a result of expanded interest in online game play and advances in technology. This means that with each passing year, the game server becomes more efficient, faster, and has more functionalities.

When you log on to Left 4 Dead servers, you get efficient loading times, few errors, and high speed functionality. Who the baddies, or bad guys are, is going to be one of the first things you need to know when playing the game on the LD4 Server. To be prepared for the different baddies you will encounter when playing on the L4D2 gameserver, read on and be prepared.

When playing L4D2, the most common bad guy you will encounter will be the zombie, or the so-called "common infected". When alone, or in groups of three or less, zombies are fairly easy to kill. When you get into larger groups called hordes, it can be a lot more difficult to handle these zombies as their numbers can stand to overwhelm you.

Another category of baddies are what are called "special infected" characters. The Boomer is a fat, pustule covered zombie that is fairly harmless at long range. Causing temporary blindness, they can, however, when they are in close enough range, vomit bile on you. Also summoned will be any common zombie in the area. The Charger aims to bowl you down before attacking. If you are alone in an open area, they are highly effective, however, they have difficulties with turning, so this can give you an edge.

The Hunter is highly fast and agile, and as the name implies, these baddies will hunt you down with stealth and speed. Just as a lion or tiger, they hunt their prey by focusing on those who have gotten separated from their teammates. You really don't stand a chance once the Hunter has you alone, as they are too quick, strong, and agile. Forcing you towards the Witches, the Spitters, or even fire, the Jockey seeks to jump on your back and control your movements.

The MO of the Spitter is to spit balls of stomach acid on you, which the longer they stay on you, the greater damage you will take. She can be difficult to hear, which makes her hard to prepare for. The Witch is one serious baddie. Upon sensing an uninfected human or light, she will cast her gaze upon you. Unless you move and shut off your light quickly, you might provoke an attack. She is lethal and incredibly fast. The fight will not end until either you or she dies, once she is on you.

For space's sake, there are a few baddies that were left unmentioned, but what is included are the most dangerous and common baddies.



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